Plugin to add a 3D menu map to FlatOut 2
Installation
- Make sure you have v1.2 of the game, as this is the only version this plugin is compatible with. (exe size of 2990080 bytes)
- Plop the files into your game folder, edit
FlatOut2MenuMap_gcp.toml
to change the options to your liking.
- Enjoy, nya~ :3
LUA functions
For developers, here are the new LUA functions to move the camera and vehicle:
- GUI:SetCameraPosition(x, y, z)
- GUI:SetCameraTarget(x, y, z)
- GUI:SetMenuCarTransform(x1, y1, z1, 0, x2, y2, z2, 0, x3, y3, z3, 0, x4, y4, z4, 1) (this function takes a 4x4 matrix, first 3 pairs are the orientation, then the position)
- GUI:SetCameraSplineCount(n)
- GUI:SetCameraSplinePoint(i, x, y, z)
- GUI:SetCameraSplineSpeed(f)
- GUI:Hide3DMenu()
- GUI:Show3DMenu()
Last updated: 2024-08-02 20:20
v2.40
- Added an alternate .bfs for the Ultimate Carnage menu map
v2.35
- The menu camera now updates even if there's no menucar present
- Removed shadows from the menucar model in order to move their positions up in the car dealer menu
v2.25
- Added support for camera spline paths
- Recreated the FlatOut 1 camera spline paths in the bundled scripts
v2.10
- Added LUA functions to show/hide the 3D menu
- Added some missing vegetation to the menu map
- Slightly adjusted the menucar position in the car select menu
- Added a 2D background back to the character select screen so it looks correct
- Bundled some improved menucars by selo920 to fix the Starflight and Daytana clipping through the ground
v2.00
- Fixed GUI:SetMenuCarTransform not working correctly
- Fixed some inconsistencies with the camera LUA functions after having used SetCarPose
- Added trees and a skydome to the menu map
- Disabled fades during car changes
- The map now appears in all menus, regardless of whether a menucar is currently loaded or not
- Added a more polished set of scripts that makes actual use of the 3D menu
v1.50
- Added new LUA functions for moving the camera and vehicle